Archive for July, 2009

Next Best Thing

Ok, so i have been thinking about how we are going to make this game of ours interesting, and not a lot has been coming to me.

I read an article in the September PCPowerPlay about the original Duke Nukem, and how that was appealing to gamers at the time, and i just don’t think people are the same. All the choice people have in games today means that a good, but simple game will fall through the cracks, even if it has a small following.

Admitedly, we had this in mind from our research and have tried to compensate by including aspects from many different, yet compatible genre’s of games. Because we are developing a 2D platformer, we are incorporating other 2D games styles, such as shooter, puzzle and even some card games.

This being said, it’s still gonna take more than choice to get people interested. It’s going to take polish, and character development. Having a character that the players can relate to is something, but having a character that the player enjoys playing and wants to find out more about because of their smashed expectations is ideal.

We are developing Cyber Granny to do just that. Take what the player knows and understands and smash their perception. Even if it is of an old lady. Sticking to stereotypes helps inject humor into the game, like cups of tea as health powerups. Because what else would a crime-fighting, ninja-kicking 80year old woman want?

Level design has also been thought about. As we are having a frame-based game, and it is a platformer, we are going to endevour to get the map layout as non-linear and interesting as possible within the engine we are using. Giving the player multiple possible pathways and making them feel as if there is a bigger game than what they are experiencing is excellent for replayability.

On the whole, we are hoping that CG can really give us a helping hand into the industry, and possibly even give us a name!

Check back later for updates.
Andrew

Posted by Wordmobi

Final Farewell

Well, where to begin? I am back again at uni after a long break of about 8 weeks, and roaring to go (heh). I admit it has been a while (again) since I have blogged, but i’m not going to let that stop me!

During the break my old Nokia 6110 Navigator broke down, and I have a shiny new E71 with WordMobi for blogging. I hope this gives me reason enough to try keep it a little bit more up to date.

As for the education, I achieved two credit’s and two passes for last semester, which is very relieving, and I only have three subjects remaining.This semester I need to knuckle down and finish the game we (as a team) are developing.

In more personal notes, my engagement party was awesome, thanks to many peeps, and my beautiful fiance’ who organised most of it. We are chugging along happily towards marriage.

I know I am meant to blog about games and gaming, but of late my habits have been… Less than average. So when dev issues arrive with this game we are making, i’ll let you know.

That’s about it from me. I hope this one gets posted right..
Andrew

Posted by Wordmobi